Egoiyemuyeijenzauvervuj
"Book of the Measure of Self"

This is the common spell book that is available throughout most of civilized Domibia.  Spells other than the ones listed here are rare and very valuable.
Spells that have proper names in their name have been changed to Domibian versions.  If you can't figure out what the spell is look in the basic spell list and you'll likely find the right one.  Spells with a (FR) after the name are from the Forgotten Realms sourcebook.

0 Level Spells
* Abjuration
Resistance
* Conjuration
Ray of Frost
* Divination
Detect Poison
* Enchantment
Daze
* Evocation
Flare
Light
* Illusion
Dancing Lights
Ghost Sound
* Necromantic
Disrupt Undead
* Transmutation
Mage Hand
Mending
Open / Close
* Universal
Arcane Mark
Detect Magic
Prestidigitation
Read Magic
1st Level Spells
* Abjuration
Alarm
Endure Elements
Hold Portal
Protection from Ukasamish
Shield
* Conjuration
Grease
Mage Armor
Mount
Obscuring Mist
Summon Monster I
Unseen Servant
* Divination
Comprehend Languages
Detect Secret Doors
Detect Undead
Identify
True Strike
* Enchantment
Charm Person
Hypnotism
Sleep
* Evocation
Magic Missile
Floating Disk
* Illusion
Change Self
Color Spray
Magical Aura
Undetectable Aura
Silent Image
Ventriloquism
* Necromantic
Cause Fear
Chill Touch
Ray of Enfeeblement
* Transmutation
Animate Rope
Burning Hands
Enlarge
Erase
Expeditious Retreat
Feather Fall
Jump
Magic Weapon
Message
Reduce
Scatterspray (FR)
Shocking Grasp
Spider Climb
* Universal
Kateksis (see the Domibian Magic page)
2nd Level Spells
* Abjuration
Arcane Lock
Obscure Object
Protection from Arrows
Resist Elements
* Conjuration
Fog Cloud
Glitterdust
Acid Arrow
Summon Monster II
Summon Swarm
Web
* Divination
Detect Thoughts
Locate Object
See Invisible
* Enchantment
Hideous Laughter
* Evocation
Darkness
Daylight
Flaming Sphere
Shatter
* Illusion
Blur
Continual Flame
Hypnotic Pattern
Invisibility
Trap
Magic Mouth
Minor Image
Mirror Image
Misdirection
* Necromantic
Scare
Spectral Hand
* Transmutation
Alter Self
Blindness / Deafness
Bull's Strength
Cat's Grace
Darkvision
Eagle's Splendor (FR)
Endurance
Knock
Levitate
Pyrotechnics
Rope Trick
Whispering Wind
3rd Level Spells
* Abjuration
Dispel Magic
Magic Circle against Ukasamish
Nondetection
Protection from Elements
* Conjuration
Flame Arrow
Phantom Steed
Sleet Storm
Stinking Cloud
Summon Monster III
* Divination
Clairaudience / Clairvoyance
Tongues
* Enchantment
Hold Person
Suggestion
* Evocation
Fireball
Gust of Wind
Immond's Tiny Hut
Lightning Bolt
Wind Wall
* Illusion
Displacement
Illusory Script
Invisibility Sphere
Major Image
* Necromantic
Gentle Repose
Halt Undead
Destean Touch
* Transmutation
Blink
Fly
Gaseous Form
Greater Magic Weapon
Haste
Keen Edge
Secret Page
Shrink Item
Slow
Water Breathing
4th Level Spells
* Abjuration
Fire Trap
Minor Globe of Invulnerability
Remove Curse
Stoneskin
* Conjuration
Black Tentacles
Immond's Secure Shelter
Minor Creation
Solid Fog
Summon Monster IV
* Divination
Arcane Eye
Detect Scrying
Locate Creature
Scrying
* Enchantment
Charm Monster
Confusion
Emotion
Lesser Geas
* Evocation
Fire Shield
Ice Storm
Resilient Sphere
Shout
Wall of Fire
Wall of Ice
* Illusion
Hallucinatory Terrain
Illusory Wall
Improved Invisibility
Phantasmal Killer
Rainbow Pattern
Shadow Conjuration
* Necromantic
Contagion
Enervation
Fear
* Transmutation
Bestow Curse
Dimension Door
Polymorph Other
Polymorph Self
Mnemonic Enhancer
5th Level Spells
* Abjuration
Dismissal
Lesser Ironguard (FR)
* Conjuration
Cloudkill
Immond's Secret Chest
Lesser Planar Binding
Major Creation
Faithful Hound
Summon Monster V
Wall of Iron
Wall of Stone
* Divination
Contact Other Plane
Prying Eyes
Telepathic Bond
* Enchantment
Dominate Person
Feeblemind
Hold Monster
Mind Fog
* Evocation
Interposing Hand
Cone of Cold
Sending
Wall of Force
* Illusion
Dream
False Vision
Greater Shadow Conjuration
Mirage Arcana
Nightmare
Persistent Image
Seeming
Shadow Evocation
* Necromantic
Animate Dead
Magic Jar
* Transmutation
Animal Growth
Fabricate
Passwall
Stone Shape
Telekinesis
Teleport
Transmute Mud to Rock
Transmute Rock to Mud
* Universal
Permanency
6th Level Spells
* Abjuration
Antimagic Field
Greater Dispelling
Guards and Wards
* Conjuration
Summon Monster VI
* Divination
Analyze Dweomer
Legend Lore
True Seeing
* Enchantment
Geas / Quest
Mass Suggestion
* Evocation
Contingency
* Transmutation
Control Water
Control Weather
Move Earth
7th Level Spells
* Abjuration
Banishment
Spell Turning
* Divination
Greater Scrying
Vision

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